
> ACCENT en > Nr 3 Sept. 2005 methane/energy > A: Activities > - Characters
Characters in the role-play game
In the role-play game there are 6 different groups of characters which 5 person cards each.
Group 1: Ambassadors - represent regional interests of an economic area Group 2: Ministers - represent a certain sector in the state Group 3: Managers - represent a certain line of business Group 4: Engineers - advise on technological potentials Group 5: Ecologists - represent aspects of protection of the environment Group 6: Consumers - represent the needs of certain groups of citizens
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Ambassadors represent regional interests of an economic area

A1 A2 A3

A4 A5
The card gives information about certain characteristics, strengths and weaknesses of an economic area. The small diagram represents the energy demand (relative height of the arrow) and how this demand will presumably develop in the future.
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Minister represent a certain sector in the state

M1 M2 M3

M4 M5
The card shows which targets the ministry should primarily pursue.
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Manager represent a certain Line of business

L1 L2 L3

L4 L5
The card lists arguments of the managers, which needs are given in their line of business and which reasons there are for supporting actions.
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Engineers advise on Technological potentials

T1 T2 T3

T4 T5
The card gives the advantages and disadvantages of a certain energy source and the price for electricity generation. The small diagram indicates how the price may develop in the future.
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Ecologists represent aspects of environmental protection

E1 E2 E3

E4 E5
The card states advantages and disadvantages of certain energies and the demands of ecologists.
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Consumers represent the needs of certain groups of citizens

C1 C2 C3

C4 C5
The card gives typical patterns of personal behaviour of the consumers. This behaviour has consequences for the energy needs.
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